CoopDaVille Fantasy Football Draft is tomorrow!!
Posted by CoopDogg on 8/8/2008 9:25:03 PMGo here to access the league page:
http://games.espn.go.com/ffl/leagueoffice?leagueId=288343
New Forum
Posted by CoopDogg on 8/6/2008 10:16:40 AMI'm going to see if I can keep the site updated a little more frequently.
CoopDaVille Back Online (For Now)
Posted by CoopDogg on 7/19/2008 7:50:32 AMIt feels good to be back!
Test
Posted by CoopDogg on 2/12/2007 4:20:23 PMUm... Does this still work??
Lan Party on the 22nd!!
Posted by CoopDogg on 7/3/2006 9:17:59 AMAnother CS:S lan party is scheduled on the 22nd around 6 o'clock. Hope to everyone there!
Steam Update
Posted by CoopDogg on 5/25/2006 6:40:35 PMYou may need to update before the LAN party next weekend.
May 24, 2006, 6:45 pm ˇ Alfred Reynolds
Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Graphics
* Fixed occasional graphics artifact tearing run running on Nvidia 6800 hardware
* Fixed mismatch of bumpmapped/non-bumpmapped surfaces in HDR
* Fixed bug where mat_colorcorrection wasn't getting set properly on when running for the first time
* Updated default configuration settings for some newer video cards
* Fixed full-screen flicker bug when Alt-Tabbing out of fullscreen (particularly at high resolutions)
User Interface
* Added progress bar state to print a description when the server changes levels
* Show disconnect dialog when client connection times out
* Fixed anti-aliasing on fonts
* Fixed a memory leak in vgui
* Fix for startup video not showing correctly if running fullscreen with desktop resolution less than or equal to 1024x768
* Fixed bug where game would crash when taking a bug screenshot if the screen/window resolution was wider that 2048 pixels
Sound
* Fixed sound initializing twice at startup in some cases
* Optimized sound engine performance
* Fixed a bug where machines without proper sound hardware and/or drivers would crash
SourceTV
* Added SourceTV port and delay time to status output if SourceTV is active
* Added new command net_status that shows more detailed information about total and average packet loss, latency, packets/sec and bandwidth
* Added convar tv_autoretry 1 so relay proxies try to reconnect after connection crashed/timed out
* Added convar tv_timeout to specify connection timeout limit in seconds
* Improved spectator client dispatching, should be faster and balance better
* Fixed SourceTV relays being unable to connect to sv_lan 1 servers
* Fixed SourceTV servers reporting password restrictions
* Fixed SourceTV bots joining game even if disabled
* Fixed disappearing weapons in SourceTV
* Fixed spectator chat not displaying on relay proxies
* Fixed SourceTV crash during changelevel
* Fixed command tv_record crashing relay proxies
* Reduced SourceTV CPU requirements
Half-Life 2: Episode One Available June 1
May 24, 2006, 3:15 pm ˇ Chris Bokitch
Valve Launches First of an Episodic Trilogy
view the Half-LifeŽ2: Episode 1 Launch Teaser 1
Bellevue, WA, May 22, 2006 - ValveŽ, developer of the blockbuster series Half-LifeŽ and Counter-StrikeTM, announced Half-LifeŽ 2: Episode One has gone gold. Episode One is the first in a trilogy of episodes that will conclude by Christmas of 2007.
Half-Life 2: Episode One advances the 15-million unit selling franchise and launches the first in a new, three-part series that leads far beyond City 17. Half-Life 2: Episode One does not require Half-Life 2 to play, and will be available via SteamŽ and at retail stores in North America for just $19.95 on June 1st. Also included in Episode One is a first look at Episode Two, which will ship by year's end.
"Given the rapid changes in PC gaming, we expect episodic games will have the same impact on single-player gaming that Counter-Strike had on multiplayer," said Gabe Newell, president and co-founder of Valve. "The frequent releases of upgraded technology and new content works better for both consumers and developers, and is one of the key reasons Counter-Strike grew to be 80% of the online action market. We decided that a follow-up to Half-Life 2 delivered in 18 months with our first episode was more in tune with what our customers want than waiting 6 years for another monolithic product."
Episode One offers a new single player experience created by Valve, and is designed to be four to six hours in length. Stepping into the hazard suit of Dr. Gordon Freeman, you face the immediate repercussions of your actions in City 17 and the Citadel. Alyx Vance and her robot, Dog, will accompany you in your efforts to aid in the human resistance's desperate battle against the totalitarian alien menace of the Combine.
In addition to the new single player experience, two multiplayer games are included. And those who purchase Episode One will have free access via Steam (www.steamgames.com) to Half-Life 2: Lost Coast, the interactive technology demo that introduces High Dynamic Range lighting to the SourceTM Engine, Valve's award-winning game technology.
CS update
Posted by CoopDogg on 4/12/2006 5:16:56 PM
Updates to Counter-Strike: Source and Earth 2160 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike: Source
* Added HDR lighting to de_dust
* Resized some crates in de_dust to fix players being able to peek over them
* Added GSG9 and Arctic player models
* Improved lag compensation
* Unified client and server player anims
* Bot navigation files on disk are preferred over nav files embedded in bsps
* Bots can use drop-down ladders
Steam Update
Posted by CoopDogg on 4/6/2006 6:15:11 PMJust so you know, there is a steam update that will need to be completed befor the lan party. It is a small update, so you should be able to download it when you get there.
New Forum
Posted by CoopDogg on 4/2/2006 4:14:49 PMI added a new forum. All the games have been moved to the forum. You may need to re-register to access al the new features.
Lan party Saturday the 8th!!!!
Posted by CoopDogg on 4/2/2006 11:15:30 AMYep, that's right! Another Lan party.